Today, most businesses prefer 3D visualization for their products. But how are these visuals developed? Of course, the brain behind these would be the expert 3D artists who work dedicatedly to bring the best out of it.
You might be confused between 3D modeling and sculpting thinking that sculpting is a kind of modeling. But actually, there is a difference between the two in terms of their utilization.
Let’s dive in to better understand.
Table of content
How Do You Define 3D Modeling and 3D Sculpting?
3D modeling is an excellent way of making three-dimensional objects with the help of computer software and is a major way of creating CGI assets. It is used to build a 3D object by adding polygons. Different types of 3D modeling are available and some of them are below :
- Primitive Modeling - mainly uses spheres, cubes, and variations to get the desired shape.
- Polygonal Modeling - mainly uses X, Y and Z coordinates to define the desired shapes.
- Rational B-Spline Modeling - mainly uses geometry forms and is easy to learn
On the other hand, 3D sculpting is the complete process performed by the 3D artists to manipulate a polygon mesh of an item like a sculpt. It is all about shaping, sculpting, carving an object using digital tools to get a quality output.
How is 3D Modeling Different From 3D Sculpting?
3D models can be easily modified
The major difference between modeling and sculpting lies in the 3D model generated as a result of the process. To make it clear, the objects created by 3D modeling can be modified by manipulating edges, vertices, and all. But, the sculpted model is a completed one and cannot be modified easily.
Sculpting requires more expert 3D artists
Another difference between the two is the expert skillset required to make the 3D models. Simple geometrical and precise calculative skills are required for 3D modeling. But sculpting demands more of an artistic approach and is more sensitive to getting messed up, hence requiring more care and consciousness.
With sculpting organic shapes can be created easily
3D sculpting makes creating organic shapes, such as characters, animals, trees, mountains, and other real-life objects, easier and more accurate. With 3D modeling, mimicking these shapes is difficult. However, hard surfaces such as furniture, weapons, vehicles, buildings, and electronic gadgets – can be nicely modeled with 3D modeling software.
3D modeling and sculpting treat polygon mesh in different ways
In sculpting, the polygonal mesh is handled just like real-life clay, pinching, twisting, grabbing, and smoothing it just like a sculptor does. This is possible because 3D sculpting controls the entire area of a mesh. Whereas, in 3D modeling, the artist is allowed to work with individual polygons, vertices, or edges, while you create the models. Thus, the 3D models are created polygon by polygon, unlike 3D sculpting, where the artist moves and rotates a bunch of mesh simultaneously.
3D sculpting requires a higher polycount than 3D modeling
The much higher number of polygons required to create a 3D sculpture is why the latter is so smooth and detailed. In 3D animated movies, the VFX team often needs billions of polygons for one character with all the details (King Kong, Godzilla, Thanos, etc.). This count is much lower in 3D modeling, where digital representations are created through polygon mesh having low poly counts. High polygonal modeling also exists, but even that is much lower than the polycount required in 3D sculpting.
Related article :High Poly and Low Poly 3D Models Difference
Hardware-related issues are more in 3D sculpting than modeling
Though you will experience a major slowdown of your computer if you work on bigger 3D modeling projects, creating an entire bunch of characters with neighborhoods, etc., - chances of performance issues are higher in 3D sculpting. You can easily work on Maya, Cinema 4D, or Blender on your average computer without any noticeable glitches. However, if you subdivide your mesh multiple times, your computer will tend to slow down and ultimately crash, losing all your progress halfway. This is the reason why VFX artists work on extremely high-end and powerful computers to work with even trillions of polygons in a smooth and seamless manner.
Related article : Difference Between 3D Modeling and 3D Rendering
What Are Some of the Pros and Cons?
The first question that would come up would be - which one is better? 3D modeling or 3D Sculpting!
One major drawback of 3D modeling is that it is a time-consuming process when creating organic shapes - which would require a lot of curves and asymmetric elements to form the shape.
3D sculpting is well-suited for the most complex designs and is the right option for all manufacturers who prefer organic shapes. (Of course, expertise in 3D sculpting is a must and it may incur more costs based on the experience of the artist!)
If you are looking to create objects with rigid shapes, then 3D modeling would be perfect and for organic and smooth shapes, sculpting would be the right fit. Try to outsource 3D modeling services or 3D sculpting services to professionals to get the high-quailty and accurate results.
Not sure to choose between 3D visualization techniques?Let’s Talk